Sampo

image of Sampo

Light Cones


Light cones are sorted from strongest to least strongest. Superimpose levels are in brackets.

image of Good Night and Sleep Well

Good Night and Sleep Well (S5)

For every debuff the target enemy has, the DMG dealt by the wearer increases by 12/15/18/21/24%, stacking up to 3 time(s). This effect also applies to DoT.

image of Eyes of the Prey

Eyes of the Prey (S5)

Increases Effect Hit Rate of its wearer by 20/25/30/35/40% and increases DoT by 24/30/36/42/48%.

image of It's Showtime

It's Showtime (S5)

When the wearer inflicts a debuff on an enemy, they gain a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 6/7/8/9/10% for a max of 3 stack(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is greater than or equal to 80%, increases ATK by 20/24/28/32/36%.

Best Relics


Shown is the ideal combination of relic and ornament sets.

image of Prisoner in Deep Confinement

Prisoner in Deep Confinement

(2) Increases ATK by 12%.
(4) For every DoT the target enemy is afflicted with, the wearer will ignore 6% of target's DEF when dealing DMG to them. This effect is valid for a max of 3 DoTs.

image of Firmament Frontline: Glamoth

Firmament Frontline: Glamoth

(2) Increases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG.

Best Stats


Body

Effect HIT Rate > ATK%

Feet

SPEED

Planar Sphere

Wind DMG > ATK%

Link Rope

ATK%

Substats:SPD (breakpoint) = EHR (Until recommended) > ATK% > Break Effect