Light Cones
Light cones are sorted from strongest to least strongest. Superimpose levels are in brackets.

In the Night (S1)
Increases the wearer's CRIT Rate by 18/21/24/27/30%. While the wearer is in battle, for every 10 SPD that exceeds 100, the DMG of the wearer's Basic ATK and Skill is increased by 6/7/8/9/10% and the CRIT DMG of their Ultimate is increased by 12/14/16/18/20%. This effect can stack up to 6 time(s).

Swordplay (S5)
For each time the wearer hits the same target, DMG dealt increases by 8/10/12/14/16%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.

Worrisome, Blissful (S1)
Increase the wearer's CRIT Rate by 18/21/24/27/30% and their follow-up attacks' DMG by 30/35/40/45/50%. After the wearer uses a follow-up attack, apply the Tame state to the target, stacking up to 2 stacks. When allies hit enemy targets under the Tame state, every Tame stack increases the CRIT DMG dealt by 12/14/16/18/20%.
Best Relics
Shown is the ideal combination of relic and ornament sets.

Musketeer of Wild Wheat
(2) ATK increases by 12%.
(4) The wearer's SPD increases by 6% and Basic ATK DMG increases by 10%.

Rutilant Arena
(2) Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 70% or higher, the wearer's Basic ATK and Skill DMG increase by 20%.
Best Stats
Body
CRIT Rate >= CRIT DMG
Feet
SPEED >= ATK%
Planar Sphere
Imaginary DMG > ATK%
Link Rope
ATK%
Substats:SPD (Until breakpoint) > CRIT RATE% = CRIT DMG% > ATK%