Light Cones
Light cones are sorted from strongest to least strongest. Superimpose levels are in brackets.

Patience Is All You Need (S1)
Increases DMG dealt by the wearer by 24/28/32/36/40%. After every attack launched by wearer, their SPD increases by 4.8/5.6/6.4/7.2/8%, stacking up to 3 times. If the wearer hits an enemy target that is not afflicted by Erode, there is a 100% base chance to inflict Erode to the target. Enemies afflicted with Erode are also considered to be Shocked and will receive Lightning DoT at the start of each turn equal to 60/70/80/90/100% of the wearer's ATK, lasting for 1 turn(s).

Good Night and Sleep Well (S5)
For every debuff the target enemy has, the DMG dealt by the wearer increases by 12/15/18/21/24%, stacking up to 3 time(s). This effect also applies to DoT.

Solitary Healing (S5)
Increases the wearer's Break Effect by 20/25/30/35/40%. When the wearer unleashes their Ultimate, increases DoT dealt by the wearer by 24/30/36/42/48% for 2 turn(s). Defeating the target suffering from the wearer's DoT allows the wearer to regenerate 4/4.5/5/5.5/6 Energy.
Best Relics
Shown is the ideal combination of relic and ornament sets.

Prisoner in Deep Confinement
(2) Increases ATK by 12%.
(4) For every DoT the target enemy is afflicted with, the wearer will ignore 6% of target's
DEF when dealing DMG to them. This effect is valid for a max of 3 DoTs.

Firmament Frontline: Glamoth
(2) Increases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG.
Best Stats
Body
ATK%
Feet
SPEED
Planar Sphere
Lightning DMG > ATK%
Link Rope
ATK%
Substats:SPD (breakpoint) = EHR (Until Cap) > ATK% > Break Effect